I have downloaded the patch to correct the "Insufficient Disk Space" error when using the BDE. Two files are in the patch; Fix4GBug.dll and FixBDE4GbBug.pas but I don't know what I am supposed to do with those files.
How do I use those files to correct the "Insufficient Disk Space" bug?
Thank You...
Earl Staley
Leslie Milburn wrote:
> These guys are nothing like
> the Borland programmers of the Turbo Pascal/Turbo C days
Yep, we are older, wiser and sometimes fatter.
"M. E.L." wrote:
> On 01.11.2014 16:37, Earl Staley wrote:
>>
>> I am not familiar with the 'uses clause'. Is that something in Delphi?
>> I am using C++ Builder.
>
> Yes, delphi.this FixBDE4GbBug.pas is a Delphi thing anyway...
> I don't know what you should do in c++ builder for that case, as I am
> not familiar with it.
You use the far better binary patch that was made available in the Paradox
news group: No need to recompile code and it works with any BDE dependant
application regardless of the development environment.
Seriously, do not bother with these groups anymore for BDE or Paradox (or
even dBase) support - you are wasting your time. These guys are nothing like
the Borland programmers of the Turbo Pascal/Turbo C days - it is like chalk
and cheese - a real shame IMO.
On 01.11.2014 16:37, Earl Staley wrote:
> Mel,
>
> Thank you for your reply. I am not familiar with the 'uses clause'. Is that something in Delphi? I am using C++ Builder.
>
> Earl
>
Yes, delphi.
this FixBDE4GbBug.pas is a Delphi thing anyway...
I don't know what you should do in c++ builder for that case, as I am
not familiar with it.
Sorry.
Mel
On 31.10.2014 21:54, Earl Staley wrote:
> I have downloaded the patch to correct the "Insufficient Disk Space" error when using the BDE. Two files are in the patch; Fix4GBug.dll and FixBDE4GbBug.pas but I don't know what I am supposed to do with those files.
>
> How do I use those files to correct the "Insufficient Disk Space" bug?
>
> Thank You...
> Earl Staley
>
AFAIR, just add the FixBDE4GbBug.pas in the uses clause of the dpr,
above any unit that uses the BDE. (actually, as first unit after Memory
manager if you use any.).
Mel